RPS Sprint 4
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RPS Sprint 4 - Blog Post 4 So far in the process of designing our game, we’ve gone through a lot of ups and downs, as most projects go, but I believe we are making great progress on the game and it is turning out better than we had imagined. A lot of things have been adjusted in our game, which is a good and bad thing, because the movement mechanics and how they feel when exploring levels are drastically different and better received than in the beginning of the project, but in doing this we had to shift attention for what we were working on and how the levels were laid out multiple times. As the Level designer, this was difficult to deal with, but it was far more worth it to deal with these issues and change the forms, than to leave them as they were, which was not nearly as fun to play around with than it is now. The center of the level with an NPC placed at the start to give guidance to players. (Bottom Left) Door in back requiring keys obtained from challenges to open. As for direc...