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Showing posts from April, 2025

Destiny 2 - 373 Sprint 3

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Destiny 2 - 373 Sprint 3 My name is Kyle Ramser, and I am currently working with my group to recreate the Tower, a social space from Destiny 2. During our third sprint, I worked on a few more models and UVs, as well as starting to texture. I mainly finished a few of the interactable items within our scene, which will help my team to add scripts that can change the state of the objects. The main pieces that I worked on were the computer and the ghost, as well as many UVs and a texture for the modular metal floor. The most difficult of these cards was modeling the Ghost, as it gave me many issues while modeling, and was more difficult than normal to UV. In the end, though, I believe it turned out quite well and am happy with its look. I also began working on the pistol, as this is going to take the longest amount of time by far compared to the other models I have done for the project. Next project, I am planning on finishing up the model of the gun, and finishing a lot of the textures fo...

CAGD 373 - Destiny 2 Tower - Sprint 2

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Destiny 2 Tower - Sprint 2      My name is Kyle Ramser, and I am currently working with my group to recreate the Tower, a social space from Destiny 2. This sprint, I mainly focused on a lot of our major set pieces, as well as a few modular pieces to fill up the tower’s space. I was able to complete 9 points during this sprint, and got a lot of important pieces of the scene done for my team.    The cards that I finished were the traveler, the side building, the door for the side building, the modular stairs, the back floor area, and some UVs for these objects. The most important card was definitely the side room, as the interior is going to be used a lot by my teams for props and interaction. This was by far the most difficult piece I have modeled so far, as the edges and vertices refused to match up on the inside and outside. This made for a ton of cleanup and changes before I was able to bevel and refine the model.    The piece that I am most prou...

CAGD 373 - Destiny 2 Tower

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CAGD 373 - Destiny 2 Tower      My name is Kyle Ramser, and I am currently attending Chico State for Computer Animation and Game Development. I am working in the group Ghost, and our goal is to recreate the Tower area from Destiny 2 for our final project in Game Asset Development. Currently, I am our team’s only main modeller, so I have been working on essentially nothing but models and blockouts, and so far I think it has been going fairly well.      As for what I have done in our first sprint so far, I was able to finish a lot of the main models that are required for our player controller to experience the level. This includes things like the main ground area that covers the full tower, a modular metal ground that can be plugged into the blockouts, a ramp to get from one level to another, and a set of stairs to get down to some of the vendors on the side of the tower. On top of modeling and UVing some of these, I did the blockout for the scene and props ...