Posts

Zomb-Merge - Final Release

Image
Zomb-Merge - Final Release My name is Kyle Ramser, and I am currently studying Computer Animation and Game Development at CSU - Chico. I am currently in a mobile development class, and our group just put out the full release of our game “Zomb-Merge.” We went through some rough spots during the development, but I think I can speak for my whole team and say we are proud of how the game turned out in the end. I learned a lot through the process, such as programming and texturing, and as the lead designer on the project, it was fun to see my vision come to fruition and to see how it changed along the way. Not only that, but this was the first time I had released a full game onto any platform, so it was exciting being able to make my first fully fledged game for release. As for what went wrong in the process, we had a lot of trouble with attacking and switching out the cities. When creating the attack script, we had a miscommunication that ended in the loss of a huge amount of work. To avoi...

Zomb-Merge - Sprint 6

Image
Zomb-Merge - Sprint 6 My name is Kyle Ramser, and I am a Chico State student majoring in Computer Animation and Game Development. I am currently taking a mobile development class, and am working on a game with the working title Zomb-Merge. Our team just finished up our 6th sprint, which is the last full-length sprint that we have in our process. This was by far our best sprint, and we were able to get the game essentially ready to ship, with only a few things that still need to be added and tweaked. We definitely set ourselves up for success in our final sprint during this one and I couldn’t be more excited to finish the game off. As always, I’ll start off by explaining what went wrong during this sprint. I had an incredibly difficult time setting up the health and transitions, as I am not the best at programming. I had to talk over both of these cards with my programmer and had to redo a lot of the code that we already had in the game. Since both the health and transitions work off on...

Zomb-Merge - Sprint 5

Image
Zomb-Merge - Sprint 5 My name is Kyle Ramser and I am currently attending Chico State as a Computer Animation and Game Design major. I am in Mobile Development and, with my team ”Graveyard”, I am working on a mobile game for android devices with the working title “Zomb-Merge.” We just wrapped up our 5th sprint of the process and we are moving on to our 6th. I think that overall this was not our strongest sprint, especially with a few of the hiccups that happened during it, but we are most definitely on our way to finishing by the 7th and final sprint. I always like to start off with what went wrong during the sprint, and this one had some big issues. During the process, we had a huge miscommunication that ended up about as poorly as it could have: a merge error. Because of this, I lost a huge chunk of my work and had to spend a good amount of time reimplementing work that I had already completed. Luckily, a good chunk of the time that I used was researching how to do the work rather th...

Blog Post 4 - Zomb-Merge

Image
  Blog Post 4 - Zomb-Merge My name is Kyle Ramser and I am currently taking Mobile Game Development at CSU - Chico. I have been a part of a team that is working on the mobile game Zomb-Merge, and I am currently acting as the designer on this project. Our team just finished the 4th sprint of our 7 sprint process and had our second digital playtest within the class, allowing our classmates to critique and give feedback on how our game is coming along so far. This sprint was more productive for me than the last one, and I was able to get our +1 design into play, which was my main goal for these past few weeks. To start off, I will bring up the issues I encountered during this sprint. For a large portion of the sprint, I was blocked on a lot of my cards and was unable to complete my cards such as adding a losing screen, adding a victory and switching cities state, and most importantly adding an attack function to the 2048 style puzzle. Without a scoring system, there was no way for me ...

Zomb-Merge - Sprint 3

Image
  Blog Post 3 - Zomb-Merge My name is Kyle Ramser and I am currently a student in the Computer Animation and Game Development major at Chico State. I am focusing on level design and am currently working as the designer on a mobile game with the working title Zomb-Merge for the Mobile Game Development class 377. Our team, Graveyard, just finished up our third sprint out of seven sprints in the semester and had our first digital playtest during this sprint. So far, we are a bit behind our ideal schedule, but now that the game is functioning and the major scripts have been implemented, the rest of our sprints should be able to pick up the pace a bit and put the game in a good place by the end of the process. As for the work that I completed this sprint, it was definitely somewhat lackluster. I had a very long week and did not put in quite as much time as I should have, but was able to put out some of the cards I had assigned. All in all, I have gotten the level completely laid out wit...

Zomb-Merge - Sprint 2

Image
 Zomb-Merge - Sprint 2 My name is Kyle Ramser and I am currently taking a mobile development class in the CAGD major at Chico State. The group that I am in, Graveyard, is working on a puzzle merge game called Zomb-Merge, which is similar to 2048, with added boss battles, upgrades, and progression. We just wrapped up our second sprint, and while it was a bit rougher than I had hoped, I was still able to do a good amount of the work I had wanted to complete and put our game in a better position than it had been before. The main reason that the sprint was more difficult this time around was due to my getting sick early on in the process, which ended up lasting for nearly a week and had me bedridden for most of that time. After all of this blew over, I did as many of my points as I was able to but ended up being blocked on a few of the more important ones that I had to do for the sprint. With a lot of the major gameplay still being worked out at the time I was unable to create a functi...

Zomb-Merge - Sprint 1

Image
  Zomb-Merge - Sprint 1 My name is Kyle Ramser, and I am currently attending Chico State for Computer Animation and Game Development. I am currently working on a mobile puzzle and merge game under the working title “Zomb-Merge.” My team and I just finished our first sprint in the development process, and as far as my work goes, I think I did a pretty good job setting up all of the level design components so that my programmer and producer, working as an all-around assist with art, programming, and level design, can complete their work to get the first iteration of the game working. I did run into a few issues in this sprint that ended up leaving me blocked from progress, but overall I think I was able to make the most out of my time and do some good work. Scene Layout - Separated to add depth to the game view To get the bad out of the way first, I will begin this post with the issues that I ran into during my time in this sprint. The main problem that stopped a large amount of my p...