Abbey of Our Lady of New Clairvaux - AR Self-Guided Tour - Sprint 4 My name is Kyle Ramser, and I am currently working as a 3D Artist on an AR self-guided tour for the Abbey of Our Lady of New Clairvaux. Our team just finished our fourth sprint, and this one went a lot smoother than the previous ones. I was able to get a good amount of work completed, and I’m very happy with how all of it turned out. Once again this sprint, the texturing gave me more trouble than any other part of the process, but it was just because it was more time-consuming than the modeling process. The experience that I had from the last sprint helped a bit, but with how different each asset was, each texture was essentially a completely different texture using entirely different layers. This was much different from the process when making assets for a video game, as a lot of the time, the textures are all themed similarly and have a lot of layers in common. These models also have a lot more small, exact details ...